Curiosity is part of the work.

Material studies, procedural tools, mods, prototypes, and strange forms—small experiments that keep the larger practice moving.

Cover image for the Elden Ring Mod Prototype.01

Game Modding · Systems · Implementation

Elden Ring Mod Prototype

2025

A lightweight Elden Ring proposal prototype that turns an existing item into the custom Shield of Jasmine ring.

Cover render for the Fuzzy Sphere Study.02

Blender · Hair Systems · Cycles

Fuzzy Sphere Study

2026

A Blender hair-particle study focused on building a soft, voluminous silhouette with controlled strands and efficient rendering.

Cover image for the KitchenX mixed-reality cooking guide.03

Mixed Reality · Unity · HoloLens

KitchenX

2024

Hands-free cooking guidance in Mixed Reality.

Cover render for The NEBULA procedural study.04

Procedural Art · Blender · Compositing

The NEBULA

2026

A stylized galaxy background built entirely with procedural Blender nodes and refined with cinematic compositing.

Cover image for the Blender Object Constraints studies.05

Blender · Rigging · Motion Systems

Object Constraints Studies

2026

Focused Blender experiments exploring predictable transform inheritance, target-driven animation, and non-destructive control.

Cover image for the procedural vines and leaves study.06

Procedural Design · Blender · Geometry Nodes

The Beauty of Geometry Nodes

2026

A reusable Geometry Nodes tool that generates vine meshes and scatters leaf instances procedurally.

Cover render for the modular sci-fi vehicle study.07

Hard-Surface Design · Blender · KitOps 3

Some of My Sci-Fi Ideas

2026

A render-focused sci-fi vehicle developed through a modular hard-surface workflow with KitOps 3.

Cover render for the purple-pumpkin Blender study.08

Blender · Materials · Compositing

Let’s Make a Weird Pumpkin

2026

A purple-pumpkin rendering experiment built with Cycles, layered lighting, material tuning, and a cinematic composite.

Cover image for the biomechanics vehicle experiment.09

Creature-Vehicle Design · Blender

I Don’t Know What I’m Making...

2026

An open-ended biomechanics vehicle experiment, still finding its final form.

Cover artwork for Project Rebirth.10Coming soon

Project in Development

Project Rebirth

2025

A developing project whose full story will be revealed when it is ready.