Curiosity is part of the work.
Material studies, procedural tools, mods, prototypes, and strange forms—small experiments that keep the larger practice moving.
01Game Modding · Systems · Implementation
Elden Ring Mod Prototype
A lightweight Elden Ring proposal prototype that turns an existing item into the custom Shield of Jasmine ring.
02Blender · Hair Systems · Cycles
Fuzzy Sphere Study
A Blender hair-particle study focused on building a soft, voluminous silhouette with controlled strands and efficient rendering.
03Mixed Reality · Unity · HoloLens
KitchenX
Hands-free cooking guidance in Mixed Reality.
04Procedural Art · Blender · Compositing
The NEBULA
A stylized galaxy background built entirely with procedural Blender nodes and refined with cinematic compositing.
05Blender · Rigging · Motion Systems
Object Constraints Studies
Focused Blender experiments exploring predictable transform inheritance, target-driven animation, and non-destructive control.
06Procedural Design · Blender · Geometry Nodes
The Beauty of Geometry Nodes
A reusable Geometry Nodes tool that generates vine meshes and scatters leaf instances procedurally.
07Hard-Surface Design · Blender · KitOps 3
Some of My Sci-Fi Ideas
A render-focused sci-fi vehicle developed through a modular hard-surface workflow with KitOps 3.
08Blender · Materials · Compositing
Let’s Make a Weird Pumpkin
A purple-pumpkin rendering experiment built with Cycles, layered lighting, material tuning, and a cinematic composite.
09Creature-Vehicle Design · Blender
I Don’t Know What I’m Making...
An open-ended biomechanics vehicle experiment, still finding its final form.
10Coming soonProject in Development
Project Rebirth
A developing project whose full story will be revealed when it is ready.